@Override
public IMessage onMessage(InventoryMessage message, MessageContext ctx)
{
EntityPlayerMP player = ctx.getServerHandler().playerEntity;
if (message.combine)
combineSlots(player, message.slotA, message.slotB);
else
swapSlots(player, message.slotA, message.slotB);
return null;
}
InventoryCommandsImplementation.java 文件源码
java
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项目:Proyecto-DASI
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