@Override
protected void processMessage(PacketCampfireState message, MessageContext ctx)
{
EntityPlayer player = ModMain.proxy.getPlayerFromMessageContext(ctx);
TileEntityCampfire campfire = (TileEntityCampfire)player.world.getTileEntity(message.pos);
if (campfire != null)
{
campfire.campfireState = message.state;
}
}
PacketCampfireState.java 文件源码
java
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项目:BetterBeginningsReborn
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