private final void setupNetwork(FMLPreInitializationEvent event)
{
SimpleNetworkWrapper modChannel = NetworkRegistry.INSTANCE.newSimpleChannel(ARKCraft.MODID);
ARKCraft.modChannel = modChannel;
int id = 0;
// The handler (usually in the packet class), the packet class, unique
// identifier, side to be handled
modChannel.registerMessage(OpenPlayerCrafting.Handler.class, OpenPlayerCrafting.class, id++, Side.SERVER);
modChannel.registerMessage(PlayerPoop.Handler.class, PlayerPoop.class, id++, Side.SERVER);
modChannel.registerMessage(OpenAttachmentInventory.Handler.class, OpenAttachmentInventory.class, id++,
Side.SERVER);
modChannel.registerMessage(ReloadStarted.Handler.class, ReloadStarted.class, id++, Side.SERVER);
modChannel.registerMessage(ReloadFinished.Handler.class, ReloadFinished.class, id++, Side.CLIENT);
modChannel.registerMessage(MessageHover.class, MessageHover.class, id++, Side.CLIENT);
modChannel.registerMessage(MessageHoverReq.class, MessageHoverReq.class, id++, Side.SERVER);
modChannel.registerMessage(BurnerToggle.Handler.class, BurnerToggle.class, id++, Side.SERVER);
modChannel.registerMessage(UpdateEngrams.Handler.class, UpdateEngrams.class, id++, Side.CLIENT);
modChannel.registerMessage(ARKPlayerUpdateRequest.Handler.class, ARKPlayerUpdateRequest.class, id++,
Side.SERVER);
modChannel.registerMessage(ARKPlayerUpdate.Handler.class, ARKPlayerUpdate.class, id++, Side.CLIENT);
modChannel.registerMessage(PlayerEngramCrafterUpdate.Handler.class, PlayerEngramCrafterUpdate.class, id++,
Side.CLIENT);
modChannel.registerMessage(ScrollGui.Handler.class, ScrollGui.class, id++, Side.SERVER);
modChannel.registerMessage(ARKModeToggle.Handler.class, ARKModeToggle.class, id++, Side.SERVER);
modChannel.registerMessage(GunFired.Handler.class, GunFired.class, id++, Side.SERVER);
}
CommonProxy.java 文件源码
java
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项目:ARKCraft
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