public static void registerPackets()
{
LootSlashConquer.network = NetworkRegistry.INSTANCE.newSimpleChannel(Reference.MODID);
LootSlashConquer.network.registerMessage(PacketClassGui.Handler.class, PacketClassGui.class, 0, Side.CLIENT);
LootSlashConquer.network.registerMessage(PacketClassSelection.Handler.class, PacketClassSelection.class, 1, Side.SERVER);
LootSlashConquer.network.registerMessage(PacketUpdatePlayerInformation.Handler.class, PacketUpdatePlayerInformation.class, 2, Side.CLIENT);
LootSlashConquer.network.registerMessage(PacketUpdateCoreStats.Handler.class, PacketUpdateCoreStats.class, 3, Side.CLIENT);
LootSlashConquer.network.registerMessage(PacketUpdateIncreaseStat.Handler.class, PacketUpdateIncreaseStat.class, 4, Side.SERVER);
LootSlashConquer.network.registerMessage(PacketUpdateStats.Handler.class, PacketUpdateStats.class, 5, Side.CLIENT);
LootSlashConquer.network.registerMessage(PacketUpdateChunkLevel.Handler.class, PacketUpdateChunkLevel.class, 6, Side.CLIENT);
}
ModPackets.java 文件源码
java
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项目:Loot-Slash-Conquer
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