def angle_on_plane(plane, vec1, vec2):
""" Return the angle between two vectors projected onto a plane.
"""
plane.normalize()
vec1 = vec1 - (plane * (vec1.dot(plane)))
vec2 = vec2 - (plane * (vec2.dot(plane)))
vec1.normalize()
vec2.normalize()
# Determine the angle
angle = math.acos(max(-1.0, min(1.0, vec1.dot(vec2))))
if angle < 0.00001: # close enough to zero that sign doesn't matter
return angle
# Determine the sign of the angle
vec3 = vec2.cross(vec1)
vec3.normalize()
sign = vec3.dot(plane)
if sign >= 0:
sign = 1
else:
sign = -1
return angle * sign
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