def quaternion_matrix(quaternion):
"""Return homogeneous rotation matrix from quaternion.
>>> M = quaternion_matrix([0.99810947, 0.06146124, 0, 0])
>>> numpy.allclose(M, rotation_matrix(0.123, [1, 0, 0]))
True
>>> M = quaternion_matrix([1, 0, 0, 0])
>>> numpy.allclose(M, numpy.identity(4))
True
>>> M = quaternion_matrix([0, 1, 0, 0])
>>> numpy.allclose(M, numpy.diag([1, -1, -1, 1]))
True
"""
q = numpy.array(quaternion, dtype=numpy.float64, copy=True)
n = numpy.dot(q, q)
if n < _EPS:
return numpy.identity(4)
q *= math.sqrt(2.0 / n)
q = numpy.outer(q, q)
return numpy.array([
[1.0-q[2, 2]-q[3, 3], q[1, 2]-q[3, 0], q[1, 3]+q[2, 0], 0.0],
[ q[1, 2]+q[3, 0], 1.0-q[1, 1]-q[3, 3], q[2, 3]-q[1, 0], 0.0],
[ q[1, 3]-q[2, 0], q[2, 3]+q[1, 0], 1.0-q[1, 1]-q[2, 2], 0.0],
[ 0.0, 0.0, 0.0, 1.0]])
transformations.py 文件源码
python
阅读 24
收藏 0
点赞 0
评论 0
评论列表
文章目录