public void ZombieSpawn(BlockBreakEvent event){
Location loc = event.getBlock().getLocation();
World world = loc.getWorld();
Zombie zombie = (Zombie) world.spawnEntity(loc,EntityType.ZOMBIE);
zombie.setCustomName("Bob the Zombie");
zombie.setCustomNameVisible(true);
zombie.setMaxHealth(90);
zombie.setHealth(90);
zombie.setVillager(true);
zombie.setTarget(event.getPlayer());
EntityEquipment zombieEquipment = zombie.getEquipment();
zombieEquipment.setHelmet(new ItemStack(Material.DIAMOND_HELMET));
zombieEquipment.setLeggings(new ItemStack(Material.DIAMOND_LEGGINGS));
zombieEquipment.setChestplate(new ItemStack(Material.DIAMOND_CHESTPLATE));
zombieEquipment.setBoots(new ItemStack(Material.GOLD_BOOTS));
ItemStack sword = new ItemStack(Material.DIAMOND_SWORD);
sword.addUnsafeEnchantment(Enchantment.DAMAGE_ALL, 4);
zombieEquipment.setItemInHand(sword);
zombieEquipment.setItemInHandDropChance(0.5F);
}
LuckyBlocksActionController.java 文件源码
java
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项目:LuckyBlocksBukkit
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