public static void handleEditBookEvent(net.minecraft.entity.player.EntityPlayerMP player, net.minecraft.item.ItemStack newBookItem) {
int itemInHandIndex = player.inventory.currentItem;
PlayerEditBookEvent editBookEvent = new PlayerEditBookEvent(player.getBukkitEntity(), player.inventory.currentItem, (BookMeta) CraftItemStack.getItemMeta(player.inventory.getCurrentItem()), (BookMeta) CraftItemStack.getItemMeta(newBookItem), newBookItem.getItem() == net.minecraft.init.Items.written_book);
player.worldObj.getServer().getPluginManager().callEvent(editBookEvent);
net.minecraft.item.ItemStack itemInHand = player.inventory.getStackInSlot(itemInHandIndex);
// If they've got the same item in their hand, it'll need to be updated.
if (itemInHand != null && itemInHand.getItem() == net.minecraft.init.Items.writable_book) {
if (!editBookEvent.isCancelled()) {
CraftItemStack.setItemMeta(itemInHand, editBookEvent.getNewBookMeta());
if (editBookEvent.isSigning()) {
itemInHand.func_150996_a(net.minecraft.init.Items.written_book);
}
}
// Client will have updated its idea of the book item; we need to overwrite that
net.minecraft.inventory.Slot slot = player.openContainer.getSlotFromInventory((net.minecraft.inventory.IInventory) player.inventory, itemInHandIndex);
player.playerNetServerHandler.sendPacket(new net.minecraft.network.play.server.S2FPacketSetSlot(player.openContainer.windowId, slot.slotNumber, itemInHand));
}
}
CraftEventFactory.java 文件源码
java
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项目:Cauldron-Old
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