public static void setupGodFoodInventory(Player player) {
Inventory inv = Bukkit.createInventory(player, 9, ChatColor.BOLD + "Food of the Gods");
inv.setItem(2, ItemStackGenerator.createItem(Material.SLIME_BALL, 0, 0,
ChatColor.RED + "" + ChatColor.BOLD + "Add Food of the Gods", null));
inv.setItem(4, ItemStackGenerator.createItem(Material.PAPER, 0, 0,
ChatColor.RED + "" + ChatColor.BOLD + "Statistics",
Arrays.asList(ChatColor.GRAY + "Amount of God Foods: " + ChatColor.RED + GodFoodFile.getEffectAmount())));
inv.setItem(6, ItemStackGenerator.createItem(Material.BOOK_AND_QUILL, 0, 0,
ChatColor.RED + "" + ChatColor.BOLD + "Edit Food of the Gods", null));
player.openInventory(inv);
}
MainInventory.java 文件源码
java
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项目:AsgardAscension
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