/**
* Give strength on spinash use
* @param event Event
*/
@EventHandler
public void onInteract(PlayerInteractEvent event)
{
if (event.getItem() != null && event.getItem().isSimilar(this.spinash))
{
event.getPlayer().addPotionEffect(PotionEffectType.INCREASE_DAMAGE.createEffect(this.bonusTime * 20, 1));
event.getPlayer().setItemInHand(new ItemStack(Material.AIR));
event.setCancelled(true);
}
}
PopeyeModule.java 文件源码
java
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项目:SurvivalAPI
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