/**
* Give 64 bones, 64 rotten flesh and 64 wolf eggs to all the players
*
* @param game Game
*/
@Override
public void onGameStart(SurvivalGame game)
{
ItemStack eggs = MojangShitUtils.getMonsterEgg(EntityType.WOLF);
eggs.setAmount((int) this.moduleConfiguration.get("eggs"));
for (GamePlayer player : (Collection<GamePlayer>) game.getInGamePlayers().values())
{
Player p = player.getPlayerIfOnline();
if (p == null)
continue;
p.getInventory().addItem(new ItemStack(Material.BONE, (int) this.moduleConfiguration.get("bones")));
p.getInventory().addItem(new ItemStack(Material.ROTTEN_FLESH, (int) this.moduleConfiguration.get("rotten-flesh")));
p.getInventory().addItem(eggs);
}
}
PuppyPowerModule.java 文件源码
java
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项目:SurvivalAPI
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