wmo_file.py 文件源码

python
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项目:Blender-WMO-import-export-scripts 作者: WowDevTools 项目源码 文件源码
def save_liquids(self):
        start_time = time.time()

        for liquid_obj in self.bl_scene_objects.liquids:
            print("\nSaving liquid: <<{}>>".format(liquid_obj.name))

            if not liquid_obj.WowLiquid.WMOGroup:
                print("WARNING: Failed saving liquid: <<{}>>".format(liquid_obj.name))
                continue
            group_obj = bpy.context.scene.objects[liquid_obj.WowLiquid.WMOGroup]

            group_index = group_obj.WowWMOGroup.GroupID
            group = self.groups[group_index]

            group.save_liquid(liquid_obj)

            print("Done saving liquid: <<{}>>".format(liquid_obj.name))

        print("\nDone saving liquids. "
              "\nTotal saving time: ", time.strftime("%M minutes %S seconds", time.gmtime(time.time() - start_time)))
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