@Override
protected void initView () {
double spacing = getParser().parseDouble(getMyNumbers().getString("HBoxSpacing"));
HBox header =
getMyUIFactory().makeHBox(spacing, Pos.CENTER, myRemove.draw(),
getSubTitleDisplay());
HBox angles =
getMyUIFactory().makeHBox(spacing, Pos.CENTER, myDecrease.draw(), myIncrease.draw(),
myFire.draw());
HBox fireParams =
getMyUIFactory().makeHBox(spacing, Pos.CENTER, myMissileSelectionView.draw(),
myAngle.draw(), myAngleStep.draw());
HBox rangeParams =
getMyUIFactory().makeHBox(spacing, Pos.CENTER, myWaitTime.draw(),
myIsRanged.draw(), myRangeValue.draw());
myPane =
getMyUIFactory().makeVBox(spacing, Pos.CENTER, header, angles, fireParams,
rangeParams);
getMyUIFactory().addStyling(myPane, "Firer");
}
UserFireSFV.java 文件源码
java
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项目:GameAuthoringEnvironment
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