@SubscribeEvent
public void handleSleepInBed(PlayerSleepInBedEvent event) {
EntityPlayer p = event.getEntityPlayer();
final IPlayerExtendedProperties sleep = p.getCapability(ModCyclic.CAPABILITYSTORAGE, null);
if (sleep != null && sleep.isSleeping()) {
event.setResult(EntityPlayer.SleepResult.OK);
}
}
ItemSleepingMat.java 文件源码
java
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项目:Cyclic
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