ItemSleepingBag.java 文件源码

java
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项目:OpenBlocks 作者:
private static boolean trySleep(World world, EntityPlayer player) {
    final BlockPos pos = player.getPosition();

    if (!isNotSuffocating(world, pos) || !isSolidEnough(world, pos.down())) {
        player.sendMessage(new TextComponentTranslation("openblocks.misc.oh_no_ground"));
        return false;
    }

    final EntityPlayer.SleepResult sleepResult = player.trySleep(pos);

    if (sleepResult == SleepResult.OK) return true;

    switch (sleepResult) {
        case NOT_POSSIBLE_NOW:
            player.sendMessage(new TextComponentTranslation("tile.bed.noSleep"));
            break;
        case NOT_SAFE:
            player.sendMessage(new TextComponentTranslation("tile.bed.notSafe"));
            break;
        default:
            break;
    }

    return false;
}
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