/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
EntityLivingBase entitylivingbase = this.thePet.getOwner();
if (entitylivingbase == null)
{
return false;
}
else if (entitylivingbase instanceof EntityPlayer && ((EntityPlayer)entitylivingbase).isSpectator())
{
return false;
}
else if (this.thePet.isSitting())
{
return false;
}
else if (this.thePet.getDistanceSqToEntity(entitylivingbase) < (double)(this.minDist * this.minDist))
{
return false;
}
else
{
this.theOwner = entitylivingbase;
return true;
}
}
EntityAIFollowOwner.java 文件源码
java
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项目:DecompiledMinecraft
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