/** W power will be in luminance, and H power will be in alpha**/
public PowerLUT(float powerW, float intensityW, float powerH, float intensityH, int width, int height){
Pixmap pixmap = new Pixmap(width, height, Format.RGBA8888);
for (int i=0; i<width; i++){
float valueW = (float)Math.pow((float)i/width, powerW) * intensityW;
for (int j = 0; j < height; j++) {
float valueH = (float)Math.pow((float)j/height, powerH) * intensityH;
pixmap.setColor(valueW, valueH, 1.0f, 1.0f);
pixmap.drawPixel(i, j);
}
}
PixmapTextureData data = new PixmapTextureData(pixmap, Format.RGBA8888, false, false, true);
texture = new Texture(data);
texture.setWrap(TextureWrap.ClampToEdge, TextureWrap.ClampToEdge);
texture.setFilter(TextureFilter.Linear, TextureFilter.Linear);
}
PowerLUT.java 文件源码
java
阅读 25
收藏 0
点赞 0
评论 0
项目:DoubleHelix
作者:
评论列表
文章目录