@Override
public void setMesh(Mesh mesh, Model model){
super.setMesh(mesh, model);
vertexSize = mesh.getVertexSize()/4;
positionOffset = mesh.getVertexAttribute(Usage.Position).offset/4;
int indicesCount = mesh.getNumIndices();
if(indicesCount >0){
indices = new short[indicesCount];
mesh.getIndices(indices);
triangleCount = indices.length/3;
}
else indices = null;
vertexCount = mesh.getNumVertices();
vertices = new float[ vertexCount* vertexSize];
mesh.getVertices(vertices);
}
UnweightedMeshSpawnShapeValue.java 文件源码
java
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