public static Texture loadTexture( String path )
{
if ( loadedTextures.containsKey( path ) ) { return loadedTextures.get( path ); }
FileHandle file = Gdx.files.internal( path );
if ( !file.exists() )
{
loadedTextures.put( path, null );
return null;
}
Texture region = new Texture( path );
region.setFilter( TextureFilter.Linear, TextureFilter.Linear );
loadedTextures.put( path, region );
return region;
}
AssetManager.java 文件源码
java
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项目:Roguelike
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