EntityRenderSystem.java 文件源码

java
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项目:GDXJam 作者:
@Override
    public void update (float deltaTime) {
        //Sets the drawn entities counter to 0 for logging purposes
        drawnEntities = 0;

        currentLayer = 0;
        batch.setProjectionMatrix(cameraSystem.getParalaxCamera(currentLayer).combined);
        batch.begin();
        shapeRenderer.setProjectionMatrix(cameraSystem.getCamera().combined);
        shapeRenderer.begin(ShapeType.Filled);
        super.update(deltaTime);
        batch.end();
        shapeRenderer.end();

        //Displays the amount of entities that are being drawn
//      Gdx.app.debug(TAG, "drawn entities: " + drawnEntities);
    }
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