@Override
public void draw() {
super.draw();
if(boss != null) {
renderer.begin();
moonImpactMeter.draw(renderer);
renderer.end();
}
if(isStageClear()) {
Gdx.gl.glEnable(GL20.GL_BLEND);
renderer.begin(ShapeType.Filled);
renderer.setColor(screenFadeActor.getColor());
renderer.rect(screenFadeActor.getX(), screenFadeActor.getY(), screenFadeActor.getWidth(), screenFadeActor.getHeight());
renderer.end();
Gdx.gl.glDisable(GL20.GL_BLEND);
}
if(debug) {
uiBatch.begin();
font.draw(uiBatch, screenLogger.toString(), 50, 300);
screenLogger.setLength(0);
uiBatch.end();
}
}
GameStage.java 文件源码
java
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项目:throw-the-moon
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