public void drawCollisionBoxes(GameTime time, CameraWrapper camera, ShapeRenderer shapeRenderer, Color baseColor,
Color inCollisionColor) {
Color color = null;
if (alreadyInCollision) {
color = inCollisionColor;
} else {
color = baseColor;
}
// first, draw hull
if (this.hullShape != null) {
this.hullShape.drawShape(time, camera, shapeRenderer, color);
}
// draw inner shapes
for (CShape shape : this.collisionShapes) {
shape.drawShape(time, camera, shapeRenderer, color);
}
}
CollisionComponent.java 文件源码
java
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