@Override
protected void onInit(ScreenBasedGame game, AssetManager assetManager) {
// generate fonts
this.font1 = BitmapFontFactory.createFont("./data/font/spartakus/SparTakus.ttf", 48, Color.WHITE, Color.BLUE,
3);
this.font2 = BitmapFontFactory.createFont("./data/font/spartakus/SparTakus.ttf", 48, Color.RED, Color.WHITE, 3);
// load & get assets
assetManager.load(TORPEDO_IMAGE_PATH, Texture.class);
assetManager.finishLoadingAsset(TORPEDO_IMAGE_PATH);
this.torpedoTexture = assetManager.get(TORPEDO_IMAGE_PATH, Texture.class);
// create new Head-Up-Display
this.hud = new HUD();
this.filledBar = new FilledBar(this.font1);
this.filledBar.setPosition(game.getViewportWidth() - 400, game.getViewportHeight() - 85);
this.filledBar.setDimension(155, 35);
this.hud.addWidget(this.filledBar);
this.shapeRenderer = new ShapeRenderer();
}
HUDOverlayScreen.java 文件源码
java
阅读 44
收藏 0
点赞 0
评论 0
项目:SpaceChaos
作者:
评论列表
文章目录