VRPerEyeData(FrameBuffer buffer, TextureRegion region, VRCamera cameras) {
this.buffer = buffer;
this.region = region;
this.camera = cameras;
this.texture = org.lwjgl.openvr.Texture.create();
this.texture.set(buffer.getColorBufferTexture().getTextureObjectHandle(), VR.ETextureType_TextureType_OpenGL, VR.EColorSpace_ColorSpace_Gamma);
}
VRContext.java 文件源码
java
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项目:Tower-Defense-Galaxy
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