private Array<TextureRegion> createShortExplosion() {
Array<TextureRegion> explosions = new Array<>();
Texture texture = assetService.getTexture(AssetService.TextureAsset.BOMB_EXPLOSION);
TextureRegion[][] split = TextureRegion.split(texture, 128, 128);
for (TextureRegion[] row : split) {
for (TextureRegion region : row) {
explosions.add(region);
explosions.add(region);
}
}
return explosions;
}
AnimationFactory.java 文件源码
java
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项目:penguins-in-space
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