@Override
public void show() {
//Initialize everything
screenCamera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
camera = new OrthographicCamera(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
camera.position.x = 0;
camera.position.y = 0;
batch = new DrawingBatch(1000, ShaderUtil.compileShader(Gdx.files.internal("shaders/basic.vertex.glsl"), Gdx.files
.internal("shaders/basic.fragment.glsl")), true);
batch.setBlendFunction(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
setLevel(level);
}
GameScreen.java 文件源码
java
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项目:SpaceGame
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