public GameOver(GameStateManager gsm, int score) {
super(gsm);
this.score = score;
camera.setToOrtho(false, FlappyBaran.WIDTH / 2, FlappyBaran.HEIGHT / 2);
background = new Texture("backgrnd.jpg");
gameover = new Texture("gameover.png");
font = new BitmapFont();
prefs = Gdx.app.getPreferences("FlappyBaran");
if (!prefs.contains("highScore")) {
prefs.putInteger("highScore", 0);
}
prevHighScore = getHighScore();
if (prevHighScore < this.score) {
setHighScore(this.score);
highscore = this.score;
} else {
highscore = prevHighScore;
}
}
GameOver.java 文件源码
java
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项目:Flappy-Baranus
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