PneumaticCraft.java 文件源码

java
阅读 23 收藏 0 点赞 0 评论 0

项目:PneumaticCraft 作者:
@EventHandler
public void validateFluids(FMLServerStartedEvent event){
    Fluid oil = FluidRegistry.getFluid(Fluids.oil.getName());
    if(oil.getBlock() == null) {
        String modName = FluidRegistry.getDefaultFluidName(oil).split(":")[0];
        throw new IllegalStateException(String.format("Oil fluid does not have a block associated with it. The fluid is owned by %s. This could be fixed by creating the world with having this mod loaded after PneumaticCraft. This can be done by adding a injectedDependencies.json inside the config folder containing: [{\"modId\": \"%s\",\"deps\": [{\"type\":\"after\",\"target\":\"%s\"}]}]", modName, modName, Names.MOD_ID));
    }
}
评论列表
文章目录


问题


面经


文章

微信
公众号

扫码关注公众号