@SubscribeEvent(priority=EventPriority.LOWEST)
public void tickEventEnd(ServerTickEvent event) {
if(event.phase == Phase.END)
{
getTimedGroup("other").endTimer();
root.endTick(true);
if(debugTimer)
System.out.println("Tick time used: " + (root.getTimeUsed()/root.timeMilisecond) + "ms");
//After every world is done ticking, re-balance the time slices according
//to the data gathered during the tick.
root.balanceTime();
//Calculate TPS
updateTPS();
if(saveConfig)
{
saveConfig = false;
config.save();
}
}
}
TickDynamicMod.java 文件源码
java
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项目:TickDynamic
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