MarsModuleClient.java 文件源码

java
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项目:4Space-5 作者:
@Override
    public void postInit(FMLPostInitializationEvent event)
    {
        IModelCustom chamberModel = AdvancedModelLoader.loadModel(new ResourceLocation(MarsModule.ASSET_PREFIX, "models/chamber.obj"));
        IModelCustom cargoRocketModel = AdvancedModelLoader.loadModel(new ResourceLocation(MarsModule.ASSET_PREFIX, "models/cargoRocket.obj"));

        // Tile Entity Renderers
        ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTreasureChestMars.class, new TileEntityTreasureChestRenderer());
        ClientRegistry.bindTileEntitySpecialRenderer(TileEntityCryogenicChamber.class, new TileEntityCryogenicChamberRenderer(chamberModel));
        ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTerraformer.class, new TileEntityBubbleProviderRenderer(0.25F, 1.0F, 0.25F));

        // Entities
        RenderingRegistry.registerEntityRenderingHandler(EntitySludgeling.class, new RenderSludgeling());
        RenderingRegistry.registerEntityRenderingHandler(EntitySlimeling.class, new RenderSlimeling());
        RenderingRegistry.registerEntityRenderingHandler(EntityCreeperBoss.class, new RenderCreeperBoss());
        RenderingRegistry.registerEntityRenderingHandler(EntityTier2Rocket.class, new RenderTier1Rocket(new ModelTier2Rocket(), MarsModule.ASSET_PREFIX, "rocketT2"));
//        RenderingRegistry.registerEntityRenderingHandler(EntityTerraformBubble.class, new RenderBubble(0.25F, 1.0F, 0.25F));
        RenderingRegistry.registerEntityRenderingHandler(EntityProjectileTNT.class, new RenderProjectileTNT());
        RenderingRegistry.registerEntityRenderingHandler(EntityLandingBalloons.class, new RenderLandingBalloons());
        RenderingRegistry.registerEntityRenderingHandler(EntityLandingBalloons.class, new RenderLandingBalloons());
        RenderingRegistry.registerEntityRenderingHandler(EntityCargoRocket.class, new RenderCargoRocket(cargoRocketModel));

        // Add Armor Renderer Prefix
        RenderingRegistry.addNewArmourRendererPrefix("desh");

        // Item Renderers
        MinecraftForgeClient.registerItemRenderer(MarsItems.spaceship, new ItemRendererTier2Rocket(cargoRocketModel));
        MinecraftForgeClient.registerItemRenderer(MarsItems.key, new ItemRendererKey(new ResourceLocation(MarsModule.ASSET_PREFIX, "textures/model/treasure.png")));
        MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(MarsBlocks.machine), new ItemRendererMachine(chamberModel));
    }
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