public void render() {
RenderUtil.bindBlockTexture();
RenderHelper.disableStandardItemLighting();
VertexBuffer tes = Tessellator.getInstance().getBuffer();
for (int i = 0; i <= 1; i++) {
if (i == 0) {
GlStateManager.cullFace(CullFace.FRONT);
} else {
GlStateManager.cullFace(CullFace.BACK);
}
tes.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX_COLOR_NORMAL);
render(tes);
Tessellator.getInstance().draw();
}
RenderHelper.enableStandardItemLighting();
}
HalfBakedQuad.java 文件源码
java
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