@Override
public void registerRendering() {
if (RpgConfig.instance.render3D == true) {
MinecraftForgeClient.registerItemRenderer(RpgMastersAddon.beastAxe,new AxeRender());
MinecraftForgeClient.registerItemRenderer(RpgMastersAddon.daggers,new RenderDagger());
MinecraftForgeClient.registerItemRenderer(RpgMastersAddon.beastShield,new LionHeadRenderer(new LionHead(),"subaraki:jewels/lion.png"));
}
RenderingRegistry.registerEntityRenderingHandler(BullPet.class,new RenderPet());
RenderingRegistry.registerEntityRenderingHandler(SpiderPet.class,new RenderPet());
RenderingRegistry.registerEntityRenderingHandler(BoarPet.class,new RenderPet());
RenderingRegistry.registerEntityRenderingHandler(ChickenPet.class,new RenderPet());
RenderingRegistry.registerEntityRenderingHandler(EntityPetXP.class,new RenderXPOrb());
RenderingRegistry.registerEntityRenderingHandler(EntityTeleportStone.class,new RenderSnowball(Items.feather, 1));
MinecraftForge.EVENT_BUS.register(new SoundManager());
MinecraftForge.EVENT_BUS.register(new ClientTickHandler());
FMLCommonHandler.instance().bus().register(new ClientTickHandler());
WeaponAbility ability = new WeaponAbility();
RpgUtility.registerSpecialAbility(RpgMastersAddon.beastAxe, ability);
RpgUtility.registerSpecialAbility(RpgMastersAddon.daggers, ability);
}
RBClientProxy.java 文件源码
java
阅读 30
收藏 0
点赞 0
评论 0
项目:rpginventory
作者:
评论列表
文章目录