private void renderQuadsFlat(IBlockAccess p_renderQuadsFlat_1_, IBlockState p_renderQuadsFlat_2_, BlockPos p_renderQuadsFlat_3_, int p_renderQuadsFlat_4_, boolean p_renderQuadsFlat_5_, VertexBuffer p_renderQuadsFlat_6_, List<BakedQuad> p_renderQuadsFlat_7_, RenderEnv p_renderQuadsFlat_8_)
{
BitSet bitset = p_renderQuadsFlat_8_.getBoundsFlags();
Vec3d vec3d = p_renderQuadsFlat_2_.func_191059_e(p_renderQuadsFlat_1_, p_renderQuadsFlat_3_);
double d0 = (double)p_renderQuadsFlat_3_.getX() + vec3d.xCoord;
double d1 = (double)p_renderQuadsFlat_3_.getY() + vec3d.yCoord;
double d2 = (double)p_renderQuadsFlat_3_.getZ() + vec3d.zCoord;
int i = 0;
for (int j = p_renderQuadsFlat_7_.size(); i < j; ++i)
{
BakedQuad bakedquad = (BakedQuad)p_renderQuadsFlat_7_.get(i);
if (p_renderQuadsFlat_5_)
{
this.fillQuadBounds(p_renderQuadsFlat_2_, bakedquad.getVertexData(), bakedquad.getFace(), (float[])null, bitset);
BlockPos blockpos = bitset.get(0) ? p_renderQuadsFlat_3_.offset(bakedquad.getFace()) : p_renderQuadsFlat_3_;
p_renderQuadsFlat_4_ = p_renderQuadsFlat_2_.getPackedLightmapCoords(p_renderQuadsFlat_1_, blockpos);
}
if (p_renderQuadsFlat_6_.isMultiTexture())
{
p_renderQuadsFlat_6_.addVertexData(bakedquad.getVertexDataSingle());
p_renderQuadsFlat_6_.putSprite(bakedquad.getSprite());
}
else
{
p_renderQuadsFlat_6_.addVertexData(bakedquad.getVertexData());
}
p_renderQuadsFlat_6_.putBrightness4(p_renderQuadsFlat_4_, p_renderQuadsFlat_4_, p_renderQuadsFlat_4_, p_renderQuadsFlat_4_);
int l = CustomColors.getColorMultiplier(bakedquad, p_renderQuadsFlat_2_, p_renderQuadsFlat_1_, p_renderQuadsFlat_3_, p_renderQuadsFlat_8_);
if (!bakedquad.hasTintIndex() && l == -1)
{
if (bakedquad.shouldApplyDiffuseLighting())
{
float f4 = FaceBakery.getFaceBrightness(bakedquad.getFace());
p_renderQuadsFlat_6_.putColorMultiplier(f4, f4, f4, 4);
p_renderQuadsFlat_6_.putColorMultiplier(f4, f4, f4, 3);
p_renderQuadsFlat_6_.putColorMultiplier(f4, f4, f4, 2);
p_renderQuadsFlat_6_.putColorMultiplier(f4, f4, f4, 1);
}
}
else
{
int k = l;
if (l == -1)
{
k = this.blockColors.colorMultiplier(p_renderQuadsFlat_2_, p_renderQuadsFlat_1_, p_renderQuadsFlat_3_, bakedquad.getTintIndex());
}
if (EntityRenderer.anaglyphEnable)
{
k = TextureUtil.anaglyphColor(k);
}
float f = (float)(k >> 16 & 255) / 255.0F;
float f1 = (float)(k >> 8 & 255) / 255.0F;
float f2 = (float)(k & 255) / 255.0F;
if (bakedquad.shouldApplyDiffuseLighting())
{
float f3 = FaceBakery.getFaceBrightness(bakedquad.getFace());
f *= f3;
f1 *= f3;
f2 *= f3;
}
p_renderQuadsFlat_6_.putColorMultiplier(f, f1, f2, 4);
p_renderQuadsFlat_6_.putColorMultiplier(f, f1, f2, 3);
p_renderQuadsFlat_6_.putColorMultiplier(f, f1, f2, 2);
p_renderQuadsFlat_6_.putColorMultiplier(f, f1, f2, 1);
}
p_renderQuadsFlat_6_.putPosition(d0, d1, d2);
}
}
BlockModelRenderer.java 文件源码
java
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