private static Map<VertexFormatElement, Integer> createElementOffsetMap(VertexFormat format) {
ImmutableMap.Builder<VertexFormatElement, Integer> builder = ImmutableMap.builder();
for (int i = 0; i < format.getElementCount(); i++) {
VertexFormatElement vfe = format.getElement(i);
if (vfe.getUsage() != EnumUsage.PADDING)
builder.put(vfe, format.getOffset(i));
}
return builder.build();
}
TileEntityImaginaryRenderer.java 文件源码
java
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项目:OpenBlocks
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