ModelAdapterSheepWool.java 文件源码

java
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项目:Backmemed 作者:
public IEntityRenderer makeEntityRender(ModelBase modelBase, float shadowSize)
{
    RenderManager rendermanager = Minecraft.getMinecraft().getRenderManager();
    Render render = (Render)rendermanager.getEntityRenderMap().get(EntitySheep.class);

    if (!(render instanceof RenderSheep))
    {
        Config.warn("Not a RenderSheep: " + render);
        return null;
    }
    else
    {
        if (render.getEntityClass() == null)
        {
            RenderSheep rendersheep = new RenderSheep(rendermanager);
            rendersheep.mainModel = new ModelSheep2();
            rendersheep.shadowSize = 0.7F;
            render = rendersheep;
        }

        RenderSheep rendersheep1 = (RenderSheep)render;
        List<LayerRenderer<EntitySheep>> list = rendersheep1.getLayerRenderers();
        Iterator iterator = list.iterator();

        while (iterator.hasNext())
        {
            LayerRenderer layerrenderer = (LayerRenderer)iterator.next();

            if (layerrenderer instanceof LayerSheepWool)
            {
                iterator.remove();
            }
        }

        LayerSheepWool layersheepwool = new LayerSheepWool(rendersheep1);
        layersheepwool.sheepModel = (ModelSheep1)modelBase;
        rendersheep1.addLayer(layersheepwool);
        return rendersheep1;
    }
}
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