public IEntityRenderer makeEntityRender(ModelBase modelBase, float shadowSize)
{
RenderManager rendermanager = Minecraft.getMinecraft().getRenderManager();
RenderIronGolem renderirongolem = new RenderIronGolem(rendermanager);
renderirongolem.mainModel = modelBase;
renderirongolem.shadowSize = shadowSize;
return renderirongolem;
}
ModelAdapterIronGolem.java 文件源码
java
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