@Override
public void doRenderLayer(EntitySwet swet, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale)
{
this.slime.setModelAttributes(this.render.getMainModel());
this.slime.setLivingAnimations(swet, limbSwing, limbSwingAmount, partialTicks);
GlStateManager.pushMatrix();
GlStateManager.enableNormalize();
GlStateManager.enableBlend();
GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
this.manager.renderEngine.bindTexture(this.render.getEntityTexture(swet));
this.slime.render(swet, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch, scale);
GlStateManager.popMatrix();
}
SwetLayer.java 文件源码
java
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项目:Aether-Legacy
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