GlintEffectRenderer.java 文件源码

java
阅读 16 收藏 0 点赞 0 评论 0

项目:DankNull 作者:
public static void apply2(IBakedModel model, int color) {
    GlStateManager.enableAlpha();
    GlStateManager.enableBlend();
    GlStateManager.depthMask(false);
    GlStateManager.depthFunc(514);
    GlStateManager.disableLighting();
    GlStateManager.blendFunc(SourceFactor.SRC_COLOR, DestFactor.ONE);
    Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("minecraft", "textures/misc/enchanted_item_glint.png"));
    GlStateManager.matrixMode(5890);
    GlStateManager.pushMatrix();
    GlStateManager.scale(8.0F, 8.0F, 8.0F);
    float f = Minecraft.getSystemTime() % 3000L / 3000.0F / 8.0F;
    GlStateManager.translate(f, 0.0F, 0.0F);
    GlStateManager.rotate(-50.0F, 0.0F, 0.0F, 1.0F);
    RenderModel.render(model, color);
    GlStateManager.popMatrix();
    GlStateManager.matrixMode(5888);
    GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
    GlStateManager.enableLighting();
    GlStateManager.depthFunc(515);
    GlStateManager.depthMask(true);
    Minecraft.getMinecraft().getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
}
评论列表
文章目录


问题


面经


文章

微信
公众号

扫码关注公众号