GuiObjectParticle.java 文件源码

java
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项目:Melodium 作者:
@Override
public void draw(IGuiBase gui){
    super.draw(gui);
    GlStateManager.enableBlend();
    GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE);
    Minecraft.getMinecraft().getTextureManager().bindTexture(rl);
    float lifeCoeff = Math.min(1.0f,(float)lifetime/(float)maxLifetime);
    GlStateManager.color(r, g, b, a*lifeCoeff);
    int currentSize = (int)(this.size * lifeCoeff);
    int shiftedX = gui.getBaseX()+(int)(x+vx*Minecraft.getMinecraft().getRenderPartialTicks());
    int shiftedY = gui.getBaseY()+(int)(y+vy*Minecraft.getMinecraft().getRenderPartialTicks());
    drawTexturedModalRect(shiftedX-currentSize, shiftedY-currentSize, 2*currentSize, 2*currentSize, 0, 0, 32, 32);
    GlStateManager.blendFunc(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA);
    GlStateManager.disableBlend();
    GlStateManager.color(1f, 1f, 1f, 1f);
}
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