public TileEntityRenderDisplay() {
itemRender = new RenderEntityItem(Minecraft.getMinecraft().getRenderManager(), Minecraft.getMinecraft().getRenderItem()) {
@Override
protected int getModelCount(ItemStack stack) {
return SignedBytes.saturatedCast(Math.min(stack.getCount() / 32, 15) + 1);
}
@Override
public boolean shouldBob() {
return false;
}
@Override
public boolean shouldSpreadItems() {
return false;
}
};
}
TileEntityRenderDisplay.java 文件源码
java
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项目:Never-Enough-Currency
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