@Override
public void render(TileEntity tileentity, double x, double y, double z, float f, int i, float a) {
Tessellator tessellator = Tessellator.getInstance();
// Minecraft.getMinecraft().entityRenderer.enableLightMap() and
// .disableLightMap(),
GL11.glPushMatrix();
// GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glTranslated(x + .5f, y, z + .5f);
GL11.glScalef(.5F, .5F, .5F);
this.bindTexture(getResourceLocation());
this.teModel.render(tileentity, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
GL11.glScalef(2f, 2f, 2f);
// GL11.glScalef(2f, 2f, 2f);
// GL11.glTranslated(-.5f, .5f, -.5f);
// ((ModelTractor) this.modelTractor).renderGroupObject("Plow_Cube");
// GL11.glDisableClientState(GL11.GL_LIGHTING);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
String str = "";
if (tileentity instanceof TileEntityCrate) {
TileEntityCrate te = (TileEntityCrate) tileentity;
int count = 0;
int inventoryIndex = 0;
ItemStack is = te.getStackInSlot(inventoryIndex);
if (is != null && !is.isEmpty()) {
str = FormatAmount(is.getCount() + te.AmtInReserve);
// EntityItem customitem = new EntityItem(eDT.worldObj);
// customitem.hoverStart = 0f;
// customitem.setEntityItemStack(is);
IBakedModel ibakedmodel = itemRenderer.getItemModelMesher().getItemModel(is);
GL11.glRotatef(te.rotAmt, 0, 1, 0);
GlStateManager.translate(-.25F, 0.05F, -.25F);
GL11.glScalef(.5F, .5F, .5F);
//
GlStateManager.enableRescaleNormal();
if (ibakedmodel.isBuiltInRenderer()) {
TileEntityItemStackRenderer.instance.renderByItem(is);
} else {
BufferBuilder worldrenderer = tessellator.getBuffer();
worldrenderer.begin(GL11.GL_QUADS, DefaultVertexFormats.ITEM);
this.renderManager.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
EnumFacing[] aenumfacing = EnumFacing.values();
int j = aenumfacing.length;
for (int k = 0; k < j; ++k) {
EnumFacing enumfacing = aenumfacing[k];
this.RenderHelper_a(worldrenderer, ibakedmodel.getQuads(null, enumfacing, 0), -1, is);
}
this.RenderHelper_a(worldrenderer, ibakedmodel.getQuads(null, null, 0), -1, is);
tessellator.draw();
}
}
GL11.glPopMatrix();
float f2 = this.renderManager.playerViewY;
float f1 = this.renderManager.playerViewX;
boolean flag1 = this.renderManager.options.thirdPersonView == 2;
// String str = "" + is.stackSize;
Entity entity = this.rendererDispatcher.entity;
double d0 = te.getDistanceSq(entity.posX, entity.posY, entity.posZ);
// the 400 on the next line is the square of 20 *20 // save 1 math operation by pre calc
if (d0 <= (double) (400) && Minecraft.getMinecraft().player.isSneaking()) {
if (!str.equals("")) {
EntityRenderer.drawNameplate(this.renderManager.getFontRenderer(), str, (float) x + .5f, (float) y + .75f, (float) z + .5f, 0, f2, f1, flag1, false);
}
}
}
}
TileEntityCrateRenderer.java 文件源码
java
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项目:TechStack-s-HeavyMachineryMod
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