private ResourceLocation getArmoredTexture(EntityHorse horse) {
String s = horseArmorTextures[horse.getHorseArmorType().ordinal()];
ResourceLocation resourcelocation = textureCache.get(s);
if(resourcelocation == null) {
resourcelocation = new ResourceLocation("Layered:" + s);
Minecraft.getMinecraft().getTextureManager().loadTexture(resourcelocation, new LayeredTexture(textureName, s));
textureCache.put(s, resourcelocation);
}
return resourcelocation;
}
RenderFallenMount.java 文件源码
java
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