private ResourceLocation func_110848_b(EntityHorse p_110848_1_)
{
String s = p_110848_1_.getHorseTexture();
ResourceLocation resourcelocation = (ResourceLocation)field_110852_a.get(s);
if (resourcelocation == null)
{
resourcelocation = new ResourceLocation(s);
Minecraft.getMinecraft().getTextureManager().loadTexture(resourcelocation, new LayeredTexture(p_110848_1_.getVariantTexturePaths()));
field_110852_a.put(s, resourcelocation);
}
return resourcelocation;
}
RenderHorse.java 文件源码
java
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项目:Cauldron
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