RenderGlobal.java 文件源码

java
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项目:DecompiledMinecraft 作者:
private void generateSky2()
{
    Tessellator tessellator = Tessellator.getInstance();
    WorldRenderer worldrenderer = tessellator.getWorldRenderer();

    if (this.sky2VBO != null)
    {
        this.sky2VBO.deleteGlBuffers();
    }

    if (this.glSkyList2 >= 0)
    {
        GLAllocation.deleteDisplayLists(this.glSkyList2);
        this.glSkyList2 = -1;
    }

    if (this.vboEnabled)
    {
        this.sky2VBO = new VertexBuffer(this.vertexBufferFormat);
        this.renderSky(worldrenderer, -16.0F, true);
        worldrenderer.finishDrawing();
        worldrenderer.reset();
        this.sky2VBO.func_181722_a(worldrenderer.getByteBuffer());
    }
    else
    {
        this.glSkyList2 = GLAllocation.generateDisplayLists(1);
        GL11.glNewList(this.glSkyList2, GL11.GL_COMPILE);
        this.renderSky(worldrenderer, -16.0F, true);
        tessellator.draw();
        GL11.glEndList();
    }
}
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