RenderUtils.java 文件源码

java
阅读 23 收藏 0 点赞 0 评论 0

项目:WorldProtect 作者:
@SideOnly(Side.CLIENT)
public static Frustum getCamera (Entity renderEntity, float partialTicks) {

    final double cameraX = renderEntity.prevPosX + (renderEntity.posX - renderEntity.prevPosX) * partialTicks;
    final double cameraY = renderEntity.prevPosY + (renderEntity.posY - renderEntity.prevPosY) * partialTicks;
    final double cameraZ = renderEntity.prevPosZ + (renderEntity.posZ - renderEntity.prevPosZ) * partialTicks;

    final Frustum camera = new Frustum();
    camera.setPosition(cameraX, cameraY, cameraZ);
    return camera;
}
评论列表
文章目录


问题


面经


文章

微信
公众号

扫码关注公众号