RenderingHandler.java 文件源码

java
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项目:WorldProtect 作者:
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void onWorldRender (RenderWorldLastEvent event) {

    if (icon == null)
        icon = RenderUtils.getParticleTexture(new ItemStack(Blocks.STAINED_GLASS));

    final Minecraft mc = Minecraft.getMinecraft();
    final Frustum camera = RenderUtils.getCamera(mc.getRenderViewEntity(), event.getPartialTicks());

    Minecraft.getMinecraft().getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);

    for (final BlockPos pos : BlockHandler.PROTECTED)
        if (camera.isBoundingBoxInFrustum(new AxisAlignedBB(pos)))
            this.renderPingOverlay(pos);
}
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