@SideOnly(Side.CLIENT)
@SubscribeEvent
public void onWorldRender (RenderWorldLastEvent event) {
if (icon == null)
icon = RenderUtils.getParticleTexture(new ItemStack(Blocks.STAINED_GLASS));
final Minecraft mc = Minecraft.getMinecraft();
final Frustum camera = RenderUtils.getCamera(mc.getRenderViewEntity(), event.getPartialTicks());
Minecraft.getMinecraft().getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
for (final BlockPos pos : BlockHandler.PROTECTED)
if (camera.isBoundingBoxInFrustum(new AxisAlignedBB(pos)))
this.renderPingOverlay(pos);
}
RenderingHandler.java 文件源码
java
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项目:WorldProtect
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