@Nullable
/**
* Returns RenderChunk offset from given RenderChunk in given direction, or null if it can't be seen by player at
* given BlockPos.
*/
private RenderChunk getRenderChunkOffset(BlockPos playerPos, RenderChunk renderChunkBase, EnumFacing facing)
{
BlockPos blockpos = renderChunkBase.getBlockPosOffset16(facing);
if (blockpos.getY() >= 0 && blockpos.getY() < 256)
{
int i = playerPos.getX() - blockpos.getX();
int j = playerPos.getZ() - blockpos.getZ();
if (Config.isFogOff())
{
if (Math.abs(i) > this.renderDistance || Math.abs(j) > this.renderDistance)
{
return null;
}
}
else
{
int k = i * i + j * j;
if (k > this.renderDistanceSq)
{
return null;
}
}
return renderChunkBase.getRenderChunkOffset16(this.viewFrustum, facing);
}
else
{
return null;
}
}
RenderGlobal.java 文件源码
java
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