public void renderChunkLayer(EnumWorldBlockLayer layer)
{
if (this.initialized)
{
if (this.renderChunks.size() == 0)
{
return;
}
for (RenderChunk renderchunk : this.renderChunks)
{
ListedRenderChunk listedrenderchunk = (ListedRenderChunk)renderchunk;
GlStateManager.pushMatrix();
this.preRenderChunk(renderchunk);
GL11.glCallList(listedrenderchunk.getDisplayList(layer, listedrenderchunk.getCompiledChunk()));
GlStateManager.popMatrix();
}
if (Config.isMultiTexture())
{
GlStateManager.bindCurrentTexture();
}
GlStateManager.resetColor();
this.renderChunks.clear();
}
}
RenderList.java 文件源码
java
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项目:BaseClient
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