public AbstractTexture getTextureForSkin(ResourceLocation skin, AbstractTexture fallbackSkin, String name, Block block, int side, int meta) {
TextureManager texturemanager = Minecraft.getMinecraft().getTextureManager();
AbstractTexture tex = (AbstractTexture) texturemanager.getTexture(skin);
if (tex == null) {
tex = new StatueTextureDownloaded(skin, Statues.skinServerLocation + name + ".png", fallbackSkin, new ImageStatueBufferDownload(this, block, side, meta, name+"."+Block.getIdFromBlock(block)+"."+meta));
texturemanager.loadTexture(skin, tex);
}
return tex;
}
EntityStatuePlayer.java 文件源码
java
阅读 22
收藏 0
点赞 0
评论 0
项目:Statues
作者:
评论列表
文章目录