public static void spawnPaintEffect(World world,int x, int y, int z) {
TileEntity te = world.getTileEntity(x, y, z);
if (! (te instanceof TileEntityStatue))
return;
TileEntityStatue statue=(TileEntityStatue) te;
EntityStatuePlayer player=statue.getStatue();
AbstractTexture tex=player.getTextureSkin();
for(int side=2;side<6;side++){
for(int i=0;i<80;i++){
EntityTextureFX p=addTextureEffects(world,x,y+i%2,z,tex,side,0.05f,0.1f);
if(p!=null) world.spawnEntityInWorld(p);
}
}
}
GeneralStatueClient.java 文件源码
java
阅读 19
收藏 0
点赞 0
评论 0
项目:Statues
作者:
评论列表
文章目录